
Cardboard Creations
Candice Harris of BoardGameGeek interviews a variety of game designers to discuss the process, techniques, and inspiration for designing board games. Each episode features the backstory for a particular board game, from the initial inspiration to the finished product.
Episodes
10 episodes
Dragons Down, with Scott DeMers
In this episode, Candice talks with Scott DeMers about Dragons Down – a sandbox adventure game from Mr. B Games. Find out how the game came to be.
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42:05

Spirit Island, with R. Eric Reuss
In this episode, Candice talks with R. Eric Reuss about Spirit Island from Greater Than Games. Find out how the game came to be.Interview recorded in Apr...
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37:27

Mystic Vale, with John D. Clair
In this episode, Candice talks with John D. Clair about Mystic Vale from AEG. Find out how the game came to be.Interview recorded in April 2021.
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37:28

Guards of Atlantis II, with Arty Nichipurov
In this episode, Candice talks with Arty Nichipurov about Guards of Atlantis II from Wolff Designa. Find out how the game came to be.Interview r...
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1:12:00

A Gest of Robin Hood, with Fred Serval
In this episode, Candice talks with Fred Serval about A Gest of Robin Hood from GMT Games. Find out how the game came to be.Interview recorded in...
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50:33

Clans of Midgard, with Travis Chance
In this episode, Candice talks with Travis Chance about Clans of Midgard from Grey Fox Games. Find out how the game came to be.Interview recorded in ...
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25:46

Sammu-ramat, with Besime Uyanik
In this episode, Candice talks with Besime Uyanik about Sammu-ramat from Ion Game Design. Find out how the game came to be.Intervie...
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29:25

Monkey Palace, with David Gordon & TAM
In this episode, Candice talks with David Gordon & TAM about Monkey Palace from Dotted Games. Find out how the game came to be.
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37:36
